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Trying out Shader Graph, wanted to start a simple grass shader, but I can't seem to get Alpha Clip? I've tried transparency but then I don't really get the old cut-out properties,
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Why is alpha clipping in the Shader Graph way less performant than in a normal HDRP/Lit shader? - Questions & Answers - Unity Discussions
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unity - Can I add texture transparency and still use alpha clip in shader graph? - Game Development Stack Exchange
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